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Secrets of the Swamp - November Alpha Update

Posted by xysoom 
Secrets of the Swamp - November Alpha Update
December 14, 2021 03:08AM
Secrets of the Swamp - November Alpha Update



Greetings, adventurers! We’re excited to announce the discovery of a brand-new zone, Reekwater, in this month’s Alpha Test update. Veteran adventurers (level 58-60) can challenge themselves in the swamps of Reekwater, a dilapidated fishing village that plays home to a new set of foes. And what would a fishing village be without, well, fishing? We’re pleased to introduce Fishing as a new tradeskill (plus some fishing poles for Engineers to craft!). This release also brings in some quality of life changes, with adjustments to enemy AI and difficulty levels, combat, UI, and more! Take a look at the details in the patch notes below.To get more news about best place to buy new world coins, you can visit yourmoneygeek.com official website.

This vast, densely wooded, supernatural swamp was given the name “Reekwater” by fisherfolk, who gathered there to take advantage of the area’s many prime fishing spots. The name stems from the pungent and sickly sweet smell of decay that pervades the entire region. The original settlement, Bayou Village, was seen by its builders as a “new Venice,” built on the submerged ruins of an Ancient residential district. Those grand hopes were shattered with the arrival of the Siren Queen's flotilla and her rapid expansion of power. The settlers of Reekwater were forced almost entirely out of the territory—and those unable to leave or hide were dragooned into work crews for the Siren Queen. Her reach stretched across most of Reekwater, even as both she and her crew became Lost. Now, she has turned her sights on the Angry Earth, capturing them to drive her plans as she desperately searches for any way to regain her lost soul, an all-consuming quest that forces her to take greater risks for any chance of success.

New Quests and NPCs lead you on a path to discover the origins of these Azoth infused waters, the life cycle of the Dryads, and the role the Ancient Guardians played in this region of Aeternum.

What’s a new zone without new creatures to test your skills against? We’ve added the following new enemies, with more still to come in later updates.

4 Swamp Dryads - Angry Earth creatures who use the power of the bog and azoth to fight the player.
Undead Pirate Brute - Imagine the brute as a pirate with a cannon on his back... Enjoy!
2 Swamp Fiends - One of these fiends charges toward the player and explodes, while the other prefers to overwhelm unwary adventurers with a flood of melee attacks.
Creepers - A new type of tendril with some new attacks and strong poison damage.
Sufferance of the Elders - A swamp version of the beast that pulls minions from the ground. Throws a mean spike.
The Protector of the Source - A boss version of the Sufferance of the Elders, with increased difficulty. The Protector consumes minions to grow stronger and throws out homing spikes
Life on Aeternum is hard. Sometimes you want to slow down, relax a little, and enjoy the beauty of the world. There’s no better way to do that than by terrorizing some fishes with a pole in your hand and a bucket of fish bait at your side.

The first inhabitants of Reekwater found the marshy waters teeming with all manner of fish, and quickly set out to map and take advatage of this new and valuable resource. The quality, and quantity, of fish found throughout the area was far superior to any others found across the island, attracting the best and most esteemed fishing enthusiasts on Aeternum.
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